We were given the mandate by the local government to establish a large shared space zone in the Wyler neighborhood.
In the past, we realized that what we were really missing in large-scale projects was the participation process. We had planned two neighborhood walks with the residents, but we also wanted to reach people digitally.
How did you put that into practice?Each of the neighborhood walks had around 25 participants – in a district where roughly 2,500 people live. In contrast, 141 people joined the online dialogue. What was particularly encouraging was that the participants represented all age groups. We also have many students in the neighborhood, and they took part as well. Later, we saw that the online dialogue reflected the population distribution much better than the walks. Only 12 out of the 141 participants had also attended the walks.So, a broader foundation.Yes, it’s clear: physical participation alone is not enough. But for digital participation to work, you really have to be committed.What were your experiences with BrainE4?It was obvious that many people really enjoyed the playful approach with BrainE4. It was completely different from a traditional survey, where you lose interest the moment you even see it. The gamification aspect was very well received.